Tanto tiempo se estuvo especulando sobre la fecha de lanzamiento de Rock en español para el videojuego Rockband y finalmente, se confirma que Juanes será el primero. Su material estará disponible a partir de la próxima semana. Entre las canciones estará su nuevo sencillo "Yerbatero"
Fuente: Publimetro.
¡EXPLOTANDO TODAS LAS CONSOLAS!
NINTENDO Wii, NINTENDO DSi
SONY PLAYSTATION 3, SONY PSP
XBOX 360
JUEGOS DE PC
SONY PLAYSTATION 3, SONY PSP
XBOX 360
JUEGOS DE PC
Mostrando las entradas con la etiqueta Rock Band. Mostrar todas las entradas
Mostrando las entradas con la etiqueta Rock Band. Mostrar todas las entradas
viernes, julio 23, 2010
viernes, noviembre 21, 2008
Rock Band got suited
Purveyors of genre-defining rhythm game slapped with court complaint over continued sale, and limited warranty, of defective drum kit.
Hardware problems are hardly a new issue for Harmonix and its MTV Games-published Rock Band franchise. Thus far, the rhythm game makers have been able to duck any legal fallout stemming from product defects. That changed this week, however, as a class-action lawsuit has been filed in the US District Court of Northern California against Harmonix, MTV Networks, its parent company Viacom, and publishing partner Electronic Arts.
One of the offending pedals.
Shortly after the original launched for the Xbox 360 and PlayStation 3 in November 2007, irate gamers found themselves unable to make with the rock due to myriad faulty instruments issues. These problems ranged from wonky strum bars on the Fender Stratocaster guitar controller to fragile kick pedals on the genre-defining drum kit.
For their part, MTV Games and Harmonix stood by the quality of their products, saying in a statement from last November, "If you are experiencing a problem with your guitar or any of your other Rock Band instruments, simply visit the customer support website and we will send a replacement immediately." Naturally, the support only applied during the instruments' 60-day warranty.
In recognition of the large number of complaints, Harmonix and its publishing partners opted to continue offering the warranty to Rock Band purchasers during the first half of 2008, regardless of whether the game was still within its 60-day warranty period. However, in June, the gamemaker pulled an abrupt 180, saying that it would return to its original policy warranty policy as of October 1, which requires proof of purchase within a two-month period.
Harmonix's about-face is the primary cause of this week's suit. According to the complaint, filed by Monte Morgan on behalf of those in a similar predicament, "Due to a design defect, the bass drum foot pedal (which is an integral component of the Rock Band drum kit) fractures under ordinary and expected usage, thus rendering the pedal inoperative. Without a functioning bass drum foot pedal, consumers are unable to use the Rock Band drum kit or play the Rock Band game in the manner marketed and advertised by defendants."
As a result, the suit contends that the aforementioned parties are in violation of an implied warranty that all of the items sold with the Rock Band kit were of "merchantable quality and fit for the purpose for which defendants marketed, advertised, and sold such products to plaintiff and the proposed class." The suit also notes that despite MTV Games and Harmonix's awareness of the defect, they continue to sell the game. Evidencing this claim, the suit notes that the new Rock Band 2 kick pedal now includes a metal plate, where as the original drum kit still packs the plastic support piece.
Plaintiff Morgan and those he represents are seeking reimbursement of the purchase cost for the Rock Band kit, for MTV Games and EA to cease selling the defective product, and any other damages as deemed by the court.
MTV Games and Harmonix declined to comment on the class action suit.
Source: GameSpot.
Hardware problems are hardly a new issue for Harmonix and its MTV Games-published Rock Band franchise. Thus far, the rhythm game makers have been able to duck any legal fallout stemming from product defects. That changed this week, however, as a class-action lawsuit has been filed in the US District Court of Northern California against Harmonix, MTV Networks, its parent company Viacom, and publishing partner Electronic Arts.
One of the offending pedals.
Shortly after the original launched for the Xbox 360 and PlayStation 3 in November 2007, irate gamers found themselves unable to make with the rock due to myriad faulty instruments issues. These problems ranged from wonky strum bars on the Fender Stratocaster guitar controller to fragile kick pedals on the genre-defining drum kit.
For their part, MTV Games and Harmonix stood by the quality of their products, saying in a statement from last November, "If you are experiencing a problem with your guitar or any of your other Rock Band instruments, simply visit the customer support website and we will send a replacement immediately." Naturally, the support only applied during the instruments' 60-day warranty.
In recognition of the large number of complaints, Harmonix and its publishing partners opted to continue offering the warranty to Rock Band purchasers during the first half of 2008, regardless of whether the game was still within its 60-day warranty period. However, in June, the gamemaker pulled an abrupt 180, saying that it would return to its original policy warranty policy as of October 1, which requires proof of purchase within a two-month period.
Harmonix's about-face is the primary cause of this week's suit. According to the complaint, filed by Monte Morgan on behalf of those in a similar predicament, "Due to a design defect, the bass drum foot pedal (which is an integral component of the Rock Band drum kit) fractures under ordinary and expected usage, thus rendering the pedal inoperative. Without a functioning bass drum foot pedal, consumers are unable to use the Rock Band drum kit or play the Rock Band game in the manner marketed and advertised by defendants."
As a result, the suit contends that the aforementioned parties are in violation of an implied warranty that all of the items sold with the Rock Band kit were of "merchantable quality and fit for the purpose for which defendants marketed, advertised, and sold such products to plaintiff and the proposed class." The suit also notes that despite MTV Games and Harmonix's awareness of the defect, they continue to sell the game. Evidencing this claim, the suit notes that the new Rock Band 2 kick pedal now includes a metal plate, where as the original drum kit still packs the plastic support piece.
Plaintiff Morgan and those he represents are seeking reimbursement of the purchase cost for the Rock Band kit, for MTV Games and EA to cease selling the defective product, and any other damages as deemed by the court.
MTV Games and Harmonix declined to comment on the class action suit.
Source: GameSpot.
martes, noviembre 27, 2007
Rock Band con algunos problemas
No es por defender a la marca, pero es algo natural. Tantos instrumentos nuevos y uno de ellos totalmente nuevo e innovador.
Following up on yesterday's news of Rock Band hardware concerns, developer Harmonix has issued a software patch meant to mend issues that players have been having with downstrumming. Unfortunately, the software fix doesn't seem to be taking for everyone -- some users are reporting fully functional axes, while others are still plagued by the strum problem. Worse yet, other gamers are reporting that the patch has caused their strums to double up -- thus making the game considerably more crappy. On the silver-lining flip side, EA is actively honoring warranties for the Rock Band gear, though they say guitar replacement will take nearly two weeks -- which will put you dangerously close to not being able to jam through X-mas.
Fuente: Engadget.
Following up on yesterday's news of Rock Band hardware concerns, developer Harmonix has issued a software patch meant to mend issues that players have been having with downstrumming. Unfortunately, the software fix doesn't seem to be taking for everyone -- some users are reporting fully functional axes, while others are still plagued by the strum problem. Worse yet, other gamers are reporting that the patch has caused their strums to double up -- thus making the game considerably more crappy. On the silver-lining flip side, EA is actively honoring warranties for the Rock Band gear, though they say guitar replacement will take nearly two weeks -- which will put you dangerously close to not being able to jam through X-mas.
Fuente: Engadget.
viernes, noviembre 23, 2007
Rock Band
SAN FRANCISCO (Reuters) - MTV's "Rock Band" video game took the stage on Tuesday, a new entrant in the fast-growing genre of musical games that could boost the fortunes of the flagging music industry.
More a rock band simulator than a game, the title takes on the hit "Guitar Hero" series that has sold millions and become a cash cow for publisher Activision Inc.
Many retailers opened their doors at midnight so gamers could plunk down $170 for a "Rock Band" bundle that includes the game software and controllers shaped like a guitar, drum set and microphone.
"Rock Band" is the headline act in Viacom unit MTV's plan to spend more than $500 million on games over the next two years as it expands beyond its traditional TV base.
"Rock Band" is the crowning achievement of Harmonix, a Boston-based game studio started by MIT students seeking to make the experience of playing music accessible to the masses.
A partnership with accessory maker Red Octane resulted in the hit formula of "Guitar Hero", but the teams parted ways as Activision bought Red Octane while MTV picked up Harmonix.
"For the first time ever we had the resources to really go for it," Harmonix head Alex Rigopulos told Reuters. "For us it's a dream game. It's really sort of everything we've ever dreamed of doing."
It's a dream many gamers apparently share. The "band in a box" won an average rating of 95 on Metacritic.com, which compiles reviews from different gaming sites and publications.
In "Rock Band," four people can play together on guitar, bass, drums and vocals. Players hit buttons on the guitar or tap drums in sync with notes on-screen. Players can also sing along, karaoke-style. If notes are hit accurately, the song plays properly and the band earns points.
TRANSFORMER
Much as MTV's music videos transformed the industry in the early 1980s, industry executives and analysts said, "Rock Band" may change the way people enjoy music. New songs will be available for download every week, with players able to tailor their game to their favorite genres or bands.
Just as musicians tested the novelty of downloads a few years ago by releasing songs online at the same time as on CD, MTV is working with labels to release playable versions of new tunes alongside their debuts in established formats.
"In 10 years people are going to look at idly listening to music the same way as we look at watching a TV show in black and white," said Geoff Keighley, co-chair of the Game Critics Awards that named "Rock Band" the best game of the industry's annual trade show in July.
Game downloads are attractive to game makers and the music business because they are priced at about $2 -- double the cost of a song from an online store.
"I don't really expect it to be a huge source of income for the industry but it is a positive story when they need one," said Billy Pidgeon, an analyst with market research firm IDC.
Activision Chief Executive Bobby Kotick said new songs for "Guitar Hero" will boost profit margins. Activision has sold more than half a million "Guitar Hero" song packs. That's only $3 million in revenue, but it's a highly profitable drop at a time when the overall music bucket is shrinking.
MTV, for its part, aspires to build an iTunes for games.
"We've moved from initial rounds of discussions with the labels to talking about how we can harness this platform to break new artists and to introduce new music from established artists," Paul DeGooyer, vice president of MTV Games, said in an interview.
DRIVERS NEEDED
The music business badly needs growth drivers. Downloads are expected to more than double over the next five years to $3.4 billion -- more than a third of all music revenue -- but that's partly because the industry is contracting, according to a report released Tuesday by JupiterResearch.
For all its grand plans, "Rock Band" is still playing the role of an upstart new act that must meet several challenges.
This year, the game is only available in $170 bundles that are nearly twice as expensive as "Guitar Hero." Individual instruments won't be offered until next year.
There is also the issue of availability. MTV said it would ship more than a million units this year, but "Guitar Hero 3" sold 1.4 million units in its first six days on the market and is enjoying wider brand recognition.
Moreover, "Rock Band" is only available now for Microsoft's Xbox 360 and Sony's PlayStation 3 consoles but there is no release date yet for Nintendo's Wii, which has been the best-selling game console in 2007.
Other game makers aren't expected to sit still, either.
Electronic Arts Inc, which is distributing "Rock Band" under a three-year deal, may jump in with its own music game at some point. While EA books the revenue from each "Rock Band" sale, its share of profits is much lower than if it was publishing its own game.
Asked whether EA was working on its own game, EA Partners general manager David DeMartini praised Harmonix before telling Reuters: "That's not to say that we wouldn't at some point be involved in the genre, as this is a huge genre that hasn't reached full potential. We wouldn't rule anything out."
Fuente: Reuters
More a rock band simulator than a game, the title takes on the hit "Guitar Hero" series that has sold millions and become a cash cow for publisher Activision Inc.
Many retailers opened their doors at midnight so gamers could plunk down $170 for a "Rock Band" bundle that includes the game software and controllers shaped like a guitar, drum set and microphone.
"Rock Band" is the headline act in Viacom unit MTV's plan to spend more than $500 million on games over the next two years as it expands beyond its traditional TV base.
"Rock Band" is the crowning achievement of Harmonix, a Boston-based game studio started by MIT students seeking to make the experience of playing music accessible to the masses.
A partnership with accessory maker Red Octane resulted in the hit formula of "Guitar Hero", but the teams parted ways as Activision bought Red Octane while MTV picked up Harmonix.
"For the first time ever we had the resources to really go for it," Harmonix head Alex Rigopulos told Reuters. "For us it's a dream game. It's really sort of everything we've ever dreamed of doing."
It's a dream many gamers apparently share. The "band in a box" won an average rating of 95 on Metacritic.com, which compiles reviews from different gaming sites and publications.
In "Rock Band," four people can play together on guitar, bass, drums and vocals. Players hit buttons on the guitar or tap drums in sync with notes on-screen. Players can also sing along, karaoke-style. If notes are hit accurately, the song plays properly and the band earns points.
TRANSFORMER
Much as MTV's music videos transformed the industry in the early 1980s, industry executives and analysts said, "Rock Band" may change the way people enjoy music. New songs will be available for download every week, with players able to tailor their game to their favorite genres or bands.
Just as musicians tested the novelty of downloads a few years ago by releasing songs online at the same time as on CD, MTV is working with labels to release playable versions of new tunes alongside their debuts in established formats.
"In 10 years people are going to look at idly listening to music the same way as we look at watching a TV show in black and white," said Geoff Keighley, co-chair of the Game Critics Awards that named "Rock Band" the best game of the industry's annual trade show in July.
Game downloads are attractive to game makers and the music business because they are priced at about $2 -- double the cost of a song from an online store.
"I don't really expect it to be a huge source of income for the industry but it is a positive story when they need one," said Billy Pidgeon, an analyst with market research firm IDC.
Activision Chief Executive Bobby Kotick said new songs for "Guitar Hero" will boost profit margins. Activision has sold more than half a million "Guitar Hero" song packs. That's only $3 million in revenue, but it's a highly profitable drop at a time when the overall music bucket is shrinking.
MTV, for its part, aspires to build an iTunes for games.
"We've moved from initial rounds of discussions with the labels to talking about how we can harness this platform to break new artists and to introduce new music from established artists," Paul DeGooyer, vice president of MTV Games, said in an interview.
DRIVERS NEEDED
The music business badly needs growth drivers. Downloads are expected to more than double over the next five years to $3.4 billion -- more than a third of all music revenue -- but that's partly because the industry is contracting, according to a report released Tuesday by JupiterResearch.
For all its grand plans, "Rock Band" is still playing the role of an upstart new act that must meet several challenges.
This year, the game is only available in $170 bundles that are nearly twice as expensive as "Guitar Hero." Individual instruments won't be offered until next year.
There is also the issue of availability. MTV said it would ship more than a million units this year, but "Guitar Hero 3" sold 1.4 million units in its first six days on the market and is enjoying wider brand recognition.
Moreover, "Rock Band" is only available now for Microsoft's Xbox 360 and Sony's PlayStation 3 consoles but there is no release date yet for Nintendo's Wii, which has been the best-selling game console in 2007.
Other game makers aren't expected to sit still, either.
Electronic Arts Inc, which is distributing "Rock Band" under a three-year deal, may jump in with its own music game at some point. While EA books the revenue from each "Rock Band" sale, its share of profits is much lower than if it was publishing its own game.
Asked whether EA was working on its own game, EA Partners general manager David DeMartini praised Harmonix before telling Reuters: "That's not to say that we wouldn't at some point be involved in the genre, as this is a huge genre that hasn't reached full potential. We wouldn't rule anything out."
Fuente: Reuters
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