¡EXPLOTANDO TODAS LAS CONSOLAS!
SONY PLAYSTATION 3, SONY PSP
XBOX 360
JUEGOS DE PC
miércoles, noviembre 28, 2007
Algunos "números" de Guitar Hero
However, as repeated NPD reports have shown, Activision has enjoyed a massive return on its investment in the Guitar Hero franchise. How big, exactly? Wedbush Morgan Securities analyst Michael Pachter thinks he has an idea. Following Activision's upward revision of its earning estimates this morning, Pachter issued a note in which he put a figure on the Guitar Hero franchise's sales for the publisher's current fiscal year, which ends March 31, 2008.
"We believe that this year's Guitar Hero sales reflect around 6 million units of bundles and 1.5 million units of disc-only sales, comprising around $550 million in total sales," said Pachter in a note. The figure includes all games in the series, including the recently released Guitar Hero III: Legends of Rock (PC, Wii, Macintosh, Xbox 360, PlayStation 2, and PlayStation 3).
Pachter went on to predict that the Guitar Hero juggernaut will be only slightly slowed during Activision's 2009 fiscal year. By then, the company will likely have started selling wireless Guitar Hero controllers a la carte.
"Our forecast presumes that year-over-year total unit sales will decline from 7.5 million to 6.3 million," surmised the analyst. "In order to deliver $410 million in sales next year, the company must sell approximately 3 million units of disc-only (around $145 million), plus 3.3 million units of bundles. Given our expectations for significantly higher download revenue and two expansion discs, we think these figures are easily achievable." (Emphasis added.) Pachter did not venture a guess as to what said expansions would be.
Fuente: Gamespot
martes, noviembre 27, 2007
Rock Band con algunos problemas
Following up on yesterday's news of Rock Band hardware concerns, developer Harmonix has issued a software patch meant to mend issues that players have been having with downstrumming. Unfortunately, the software fix doesn't seem to be taking for everyone -- some users are reporting fully functional axes, while others are still plagued by the strum problem. Worse yet, other gamers are reporting that the patch has caused their strums to double up -- thus making the game considerably more crappy. On the silver-lining flip side, EA is actively honoring warranties for the Rock Band gear, though they say guitar replacement will take nearly two weeks -- which will put you dangerously close to not being able to jam through X-mas.
Fuente: Engadget.
sábado, noviembre 24, 2007
Jeff Minter se lamentó... Y así mismo... :O
Jeff Minter, the creator of cult indie games including Llamatron and Revenge of the Mutant Camels, has written on his blog that he feels disheartened by the fact that Frogger outsold his latest title on Xbox Live.
Minter, who recently finished development on Space Giraffe, an action arcade game, which was released onto the digital distribution platform Xbox Live on August 22, is not a happy man.
In a post earlier in the week, made in the wee hours of the morning, Minter posted, "Not seeing a lot of reason to continue even trying to make games, at this point, when a remake of Frogger, one of the worst games in the history of old arcade games, can outsell Space Giraffe that we put so much love and effort into, by more than ten to one, in one week."
He continued, "OK, we get the message. All you want on that channel is remakes of old, shite arcade games and crap you vaguely remember playing on your Amiga. We'll shut up trying to do anything new then. Sorry for even trying."
However, in a post made yesterday, the Llama-loving developer appeared to have calmed down a little bit, and said, "Thanks to all those who gave me a bit of encouragement at a low moment. Rest assured I'm not giving up; I'm just getting on with it quietly."
Minter added that he was halfway through his next games project, but that he would no longer be using his blog to talk about games development--no doubt after his rant was posted widely over the Internet. He said, "So no more dev stuff here, from now on this will just be about sheep and plushies and other such non-work-related stuff."
Fuente: Gamespot.
The Romantics pierden lo "romantic"
The group, which is still together and performing its hits today, was formed on Valentine's Day, 1977--hence the name The Romantics--and is objecting to its likeness and an "imitation" of one of its songs being used in Guitar Hero Encore: Rocks the 80s.
The lawsuit reads, "The imitation of the plaintiffs on the defendant's video game is virtually indistinguishable from the authentic version."
The legal paperwork alleges that permission was not sought to create a soundalike of the band's most famous song, and that many fans believe that the Guitar Hero version is the real deal. The Romantics are claiming unspecified damages.
According to the Detroit Free Press, the band's attorney has said that copyright is not the issue, since Activision secured permission for a cover version through the proper channels. Attorney William Horton said, "It's a very good imitation, and that's our objection. Even the guys in the band said, 'Wow, that's not us, but it sure sounds like us.'" He added, "The sales of this game are huge. We're all for good commerce. We just want to share in it."
If the case is successful, Guitar Hero Encore: Rocks the 80s could get pulled from store shelves.
Fuente: Gamespot.
viernes, noviembre 23, 2007
Rock Band
More a rock band simulator than a game, the title takes on the hit "Guitar Hero" series that has sold millions and become a cash cow for publisher Activision Inc.
Many retailers opened their doors at midnight so gamers could plunk down $170 for a "Rock Band" bundle that includes the game software and controllers shaped like a guitar, drum set and microphone.
"Rock Band" is the headline act in Viacom unit MTV's plan to spend more than $500 million on games over the next two years as it expands beyond its traditional TV base.
"Rock Band" is the crowning achievement of Harmonix, a Boston-based game studio started by MIT students seeking to make the experience of playing music accessible to the masses.
A partnership with accessory maker Red Octane resulted in the hit formula of "Guitar Hero", but the teams parted ways as Activision bought Red Octane while MTV picked up Harmonix.
"For the first time ever we had the resources to really go for it," Harmonix head Alex Rigopulos told Reuters. "For us it's a dream game. It's really sort of everything we've ever dreamed of doing."
It's a dream many gamers apparently share. The "band in a box" won an average rating of 95 on Metacritic.com, which compiles reviews from different gaming sites and publications.
In "Rock Band," four people can play together on guitar, bass, drums and vocals. Players hit buttons on the guitar or tap drums in sync with notes on-screen. Players can also sing along, karaoke-style. If notes are hit accurately, the song plays properly and the band earns points.
TRANSFORMER
Much as MTV's music videos transformed the industry in the early 1980s, industry executives and analysts said, "Rock Band" may change the way people enjoy music. New songs will be available for download every week, with players able to tailor their game to their favorite genres or bands.
Just as musicians tested the novelty of downloads a few years ago by releasing songs online at the same time as on CD, MTV is working with labels to release playable versions of new tunes alongside their debuts in established formats.
"In 10 years people are going to look at idly listening to music the same way as we look at watching a TV show in black and white," said Geoff Keighley, co-chair of the Game Critics Awards that named "Rock Band" the best game of the industry's annual trade show in July.
Game downloads are attractive to game makers and the music business because they are priced at about $2 -- double the cost of a song from an online store.
"I don't really expect it to be a huge source of income for the industry but it is a positive story when they need one," said Billy Pidgeon, an analyst with market research firm IDC.
Activision Chief Executive Bobby Kotick said new songs for "Guitar Hero" will boost profit margins. Activision has sold more than half a million "Guitar Hero" song packs. That's only $3 million in revenue, but it's a highly profitable drop at a time when the overall music bucket is shrinking.
MTV, for its part, aspires to build an iTunes for games.
"We've moved from initial rounds of discussions with the labels to talking about how we can harness this platform to break new artists and to introduce new music from established artists," Paul DeGooyer, vice president of MTV Games, said in an interview.
DRIVERS NEEDED
The music business badly needs growth drivers. Downloads are expected to more than double over the next five years to $3.4 billion -- more than a third of all music revenue -- but that's partly because the industry is contracting, according to a report released Tuesday by JupiterResearch.
For all its grand plans, "Rock Band" is still playing the role of an upstart new act that must meet several challenges.
This year, the game is only available in $170 bundles that are nearly twice as expensive as "Guitar Hero." Individual instruments won't be offered until next year.
There is also the issue of availability. MTV said it would ship more than a million units this year, but "Guitar Hero 3" sold 1.4 million units in its first six days on the market and is enjoying wider brand recognition.
Moreover, "Rock Band" is only available now for Microsoft's Xbox 360 and Sony's PlayStation 3 consoles but there is no release date yet for Nintendo's Wii, which has been the best-selling game console in 2007.
Other game makers aren't expected to sit still, either.
Electronic Arts Inc, which is distributing "Rock Band" under a three-year deal, may jump in with its own music game at some point. While EA books the revenue from each "Rock Band" sale, its share of profits is much lower than if it was publishing its own game.
Asked whether EA was working on its own game, EA Partners general manager David DeMartini praised Harmonix before telling Reuters: "That's not to say that we wouldn't at some point be involved in the genre, as this is a huge genre that hasn't reached full potential. We wouldn't rule anything out."
Fuente: Reuters
jueves, noviembre 22, 2007
Halo 3 al Guitar Hero III
Written and partly performed by Martin O'Donell and Michael Salvatori, the track also features some guitar shredding courtesy of real-life guitar hero Steve Vai. Vai got his start playing with Frank Zappa, has since played with Whitesnake, participated in the guitar-centric G3 tour, and showcased his skills in the 1986 film Crossroads, where he was the devil's surrogate axe-man in a guitar duel for the soul of Ralph Macchio's character.
This is the second time Activision has produced free Guitar Hero III track downloads. The first such offering allowed players to play the game's three boss battles all the way through as standard songs apart from the game's career mode.
Fuente: GameSpot
martes, noviembre 20, 2007
Ventas de juegos de Square Enix
Square Enix released the console software sales for the first half of 2007 finacial year (4/1/2007 - 9/30/2007):
Japan
Final Fantasy (PSP) - 140,000
Final Fantasy II (PSP) - 90,000
Final Fantasy XII Revenant Wings (NDS) - 530,000
Final Fantasy Tactics: The War of the Lions (PSP) - 520,000
Final Fantasy Crystal Chronicles: Ring of Fates (NDS) - 360,000
Final Fantasy XII Internation Zodiac Job System (PS2) - 160,000
Crisis Core: Final Fantasy VII (PSP) - 710,000
Dragon Quest Sword: Kamen no Joou to Kagami no Tou (Wii) - 490,000
Itadaki Street DS (NDS) - 410,000
It's a Wonderful World (NDS) - 180,000
DS Style series (NDS) - 70,000
North America
Final Fantasy Fables: Chocobo Tales (NDS) - 70,000
Dawn of Mana (PS2) - 70,000
Final Fantasy (PSP) - 130,000
Final Fantasy II (PSP) - 70,000
Heroes of Mana (NDS) - 30,000
Europe
Valkyrie Profile: Lenneth (PSP) - 60,000
Final Fantasy III (NDS) - 450,000
Final Fantasy Fables: Chocobo Tales (NDS) - 100,000
Valkyrie Profile 2: Silmeria (PS2) - 170,000
Heroes of Mana (NDS) - 50,000
Fuente: The Magic Box.
El polémico Manhunt 2 llega al senado de los Estados Unidos
WASHINGTON (Hollywood Reporter) - A bipartisan group of lawmakers including a Democratic presidential hopeful is calling on the makers of video games to review the industry's ratings system.
In letter to the Entertainment Software Rating Board, the lawmakers complained about its decision to give an "mature" rating Rockstar's "Manhunt 2" game.
Sens. Joe Lieberman, I-Conn., Sam Brownback, R-Kan., Evan Bayh, D-Ind., and Hillary Rodham Clinton, D-N.Y., said the game's violent content, which includes "many graphic torture scenes and murders," should have garnered an "adults only" rating.
Clinton, the front-runner for the Democratic nomination for president, has long pressed for tougher ratings and has called for a unified ratings system for movies, games and TV shows.
"We ask your consideration of whether it is time to review the robustness, reliability and repeatability of your ratings process, particularly for this genre of 'ultraviolent' video games and the advances in game controllers," the senators wrote. "We have consistently urged parents to pay attention to the ESRB rating system. We must ensure that parents can rely on the consistency and accuracy of those ratings."
Rockstar also makes the controversial "Grand Theft Auto" series of games.
Fuente: Reuters.
Los resultados de GameStop no son los esperados
NEW YORK (Reuters) - GameStop Corp (GME.N: Quote, Profile, Research), the largest U.S. video game retailer, gave a disappointing profit outlook for the holiday season that overshadowed its strong third-quarter results, sending its stock down sharply on Tuesday.
GameStop said its profit in the fourth quarter would be 95 cents to 97 cents a share. That's higher than the 81 cents it earned in the same period a year ago, but short of analysts' expectation of $1.01, according to Reuters Estimates.
Shares of the company fell to as low as $47.61 before recovering to trade at $50.63, still down 4.45 percent. The stock is still up about 90 percent so far this year as the company secured its position as the last remaining major specialty chain in the $30 billion video game industry.
Stern Agee analyst Arvind Bhatia said GameStop could just be setting a low target, rather than seeing any serious weakness in holiday sales. Its per-share profit had beat Wall Street views by a wide margin of 8 cents in the third quarter, and by 5 cents and 3 cents in the two previous periods.
"Given the recent history of beating guidance handily, we would have to believe the company is being conservative," he said in a client note, in which he reiterated his buy rating.
For the third quarter, GameStop said net income more than tripled to $52 million, or 31 cents a share, from $13.6 million, or 9 cents a share, a year earlier. Wall Street was looking for profit of 23 cents a share, powered by sales of games such as Halo 3 and Madden NFL '08, and Guitar Hero II,
Revenue in the period rose to $1.61 billion from $1.01 billion. New video game software sales rose 59 percent in the quarter, while new hardware sales jumped 149 percent.
Gross margin was 26 percent, short of Bhatia's estimate of 30.5 percent and the year-ago period's 31.2 percent. He attributed the shortfall to higher sales of hardware and new video game consoles -- such as Nintendo Co Ltd's (7974.OS: Quote, Profile, Research) popular Wii and the Sony Corp's (6758.T: Quote, Profile, Research) PlayStation 3 -- which usually lead to strong software sales.
GameStop, whose rivals include mainstream retailers like Wal-Mart Stores Inc (WMT.N: Quote, Profile, Research) and Best Buy Co Inc (BBY.N: Quote, Profile, Research), said it opened 181 new stores in the quarter and closed just 12, and now operates over 5,000 globally.
In addition, it expected to reach the upper end of its goal of opening 500 to 550 stores this year.
The Grapevine, Texas-based retailer sees comparable store sales in the fourth quarter up about 7 percent to 9 percent.
Fuente: Reuters.
lunes, noviembre 19, 2007
El PS3 gana al Wii en ventas esta semana
The new model PlayStation 3 landed in Japan on November 11, coming with fewer USB ports, a 40GB hard drive, no backward compatibility, a cheaper price tag of 39,980 yen (approx $341), and a new colour--ceramic white.
The move seems to have paid off for Sony as hardware sales figures from Media Create for the week of November 5-11 show the PS3 outselling the Wii for the first time, with sales of Sony's console having tripled week on week.
The PS3 sold 55,924 units last week, compared to the Wii's 34,546. The handhelds remained on top of the charts, with the DS Lite selling 78,854 and the PlayStation Portable 58,964 respectively. Bringing up the rear were the PlayStation 2, with 9,043 units, and the Xbox 360 with 5,817 units.
Last week's figures showed the Xbox 360 experiencing a surge in sales due to the release of Ace Combat 6: Fires of Liberation, which helped move 17,673 systems. The DS Lite reigned with 78,552, followed by the PSP with 59,714, and the Wii with 37,617. The PS3 sold 17,434, and the PS2 10,209.
Fuente: GameSpot.
México, una gran mercado para el consumo de los videojuegos
Gaming in major territories like the US, Japan, and Europe has been growing rapidly with the latest generation of consoles, and a new report from Americas News Intelligence says that Mexico is expanding right alongside its international counterparts.
According to the report, the Mexican game industry's rapid expansion could see it reach $1 billion in annual revenues by the end of the decade. Last year, the country's gaming market totaled almost $515 million, with 2007's haul projected at almost $670 million, and 2008's total estimated at more than $818 million.
"The results of our research flies in the face of the image of Mexico as an insignificant consumer market plagued with piracy," the report's lead analyst, Phung Pham, said in a statement. "There is a booming gamer population and despite problems with piracy, a substantial level of legitimate business. And video game publishers are finally starting to take note."
One of the reasons given for the growth is that it is partly due to a cultural phenomenon. Pham and his coauthors point to the rising average age of marriage in the country as one significant factor. According to the report, since 1995 the average age of marriage has risen from 20 to 25 for women, and from 23 to 28 for men. They note that in Mexico, it's common for young adults to live with their parents until they get married, which means money that would have been spent on housing can instead go toward discretionary purchases. As the average age of marriage increases, the number of years during which each customer can spend more on games and less on starting a family increases.
Fuente: Gamespot.
viernes, noviembre 09, 2007
Hackers descubren escenas de extrema violencia en Manhunt 2
El juego Manhunt 2 fue retrasado debido a sus escenas de gran violencia, que el fabricante se vio obligado a eliminar en la versión definitiva. Sin embargo, las escenas borradas continúan presentes en el juego. Diario Ti: La polémica empresa de videojuegos Rockstar Studios ha concentrado gran atención con su nuevo juego Manhunt 2.
El juego se retrasó debido a que el fabricante fue obligado a eliminar escenas de violencia que implicarían que el juego sería clasificado como apropiado únicamente para adultos, de forma que empresas como Sony y Nintendo optarían por no distribuirlo. Sin embargo, el retraso parece haber sido en vano.La compañía responsable de Rockstar Studios, Take-Two Interactive, confirmó que existe un hack que puede activar las escenas censuradas. De hecho, las escenas no fueron eliminadas por el fabricante, sino ocultadas mediante un bloqueo de software.Esta situación podría llevar nuevamente el caso a las autoridades estadounidenses de clasificación de material audiovisual, que anteriormente han debido llamar la atención al fabricante de juegos. Esto ocurrió cuando el éxito de ventas Grand Theft Auto: San Andreas, incluyó una escena pornográfica, “Hot Coffee", que también podía ser activada con un hack.La versión revisada de Manhunt 2 ha obtenido la clasificación M (Mature), que la prohíbe para niños menores de 17 años. Sin embargo, las escenas desbloqueadas podrían implicar que el juego reciba definitivamente la clasificación AO (Adults Only), que implicaría que muchos distribuidores sencillamente optarían por no venderlo. Manhunt 2 ya ha sido prohibido en Gran Bretaña e Irlanda.
Fuente: Diario TI
Listos los primeros packs de GH III
Pack Foo Fighters: contiene The Pretender, All My Life y This is a Call.
Pack de Velvet Revolver: con She Builds Quick Machines, Slither y Messages
Así que si eres fan de cualquiera de estos grupos, ve y compra por 500 MP cada uno, también estan disponibles para la versión de PS3.
Fuente: Atomix.
¡Gracias a tí!
Gracias a tí llegamos a los 100 posts!! Espero sigas apoyando este proyecto.
Atentamente,
El equipo de Game Nuker.
La nueva plataforma de N-Gadge se retrasa...
Nokia has announced that their relaunch of the failed N-Gage platform will be delayed until at least December as the company works on finalizing the software for the online-enabled service. Nokia's new OVI brand will incorporate music, gaming, GPS, photography and other online-enabled features including N-Gage functions. "N-gage is coming in December. Software testing is taking a bit more time than what we had expected," said Kari Tuutti, spokesperson for Nokia. The N-Gage service, which allows players to download demos, connect to other players, as well access other gaming features and read reviews will have games created by Gameloft and Electronic Arts when it goes live.
Fuente: Afterdawn.com
Las ventas de Guitar exceden los 115 mmd!!!
Activision have announced that consumer sell through for Guitar Hero III: Legends of Rock exceeded $115 million within seven days of the game’s North American release, making it the largest single product launch in the company’s history. The game was released on October 28, 2007, and will launch in Europe on November 23, 2007.The Guitar Hero franchise has remained the #1 best-selling franchise in the U.S. through September, according to the NPD Group. The franchise has sold more than six million units worldwide to date, according to The NPD Group, Charttrack and Gfk.Guitar Hero has expanded well beyond video games and is one of the biggest entertainment franchises in the marketplace today. The release of Guitar Hero III: Legends of Rock marks the franchise’s debut on Playstation 3 and Wii from Nintendo, making it the only music based game on all console platforms.Competitively, Guitar Hero III: Legends of Rock is set to significantly widen its lead in the market with strong early consumer response well in advance of the holiday season, an unprecedented global supply of product, record retail support with more than 30,000 in-store kiosks, an unparalleled number of music tracks, a highly competitive price point and the only game in its genre available worldwide.“Guitar Hero III is the game that everyone is talking about. It is the only video game to make the Toys "R" Us Hot Toy list for 2007 and Toy Wishes’ Hot Dozen 2007, which forecast the most popular holiday gifts of the season. Despite having significantly increased our production capabilities for the holiday, there is still a high likelihood that we will not be able to meet demand for this game on every platform,” stated Robert Kotick, Chairman and CEO, Activision, Inc.Guitar Hero III: Legends of Rock will offer a robust slate of new downloadable online content. The title’s first video game song pack, The Interscope Soundtrack Pack, was released at launch exclusively for the Xbox 360 and includes songs from Marilyn Manson, AFI and Flyleaf. In November, Activision will release three new downloadable video game song packs for the Xbox 360 and Playstation 3. Each downloadable pack contains three individual songs.Guitar Hero III: Legends of Rock includes explosive new content and features including a multiplayer action-inspired battle mode, grueling boss battles, a host of exclusive unlockable content and visually stunning rock venues. Expanded online multiplayer game modes allow consumers worldwide to compete head-to-head for true legendary rock status. For the first time ever, Guitar Hero fans are also able to thrash and burn with new wireless guitar controllers available for each platform. The game features a star-studded soundtrack including master tracks by such legendary artists as Aerosmith, Guns N’ Roses, The Rolling Stones, Beastie Boys and Pearl Jam as well as original songs by guitar icons Slash and Tom Morello. The sequel also offers downloadable content from some of the most popular European bands.Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
Fuente: Planet Xbox.
Guitar Hero III
Les informo, el GHIII finalmente se encuentra a la venta en tierras mexicanas, aparentemente existen dos versiones del juego, una con la guitarra inalámbrica, y otra con la guitarra alámbrica; el segundo tiene un precio en tiendas especializadas de 1090 pesotes.
Ahora, recuerdan que se apuntaron a la página de GHIII, pues la actividad ya comenzó, los grupos que se armaron suman puntos llevando a los grupos a obtener groupies levantar status, y competir en cuanto a marcadores y achievements contra todos los jugadores, y me refiero a todos, pues en esta página concentran los marcadores de los jugadores de Wii, PS2, PS3 y 360.
Así que pongan el nombre de México muy en alto que vamos contra el mundo raza!!!
jueves, noviembre 01, 2007
Sony y su nueva estrategia.
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Considering that Sony has already lost the vast majority of that sum in the first quarter of the year, the game unit needs to be at break even or become profitable in the coming months if Sony hopes to avoid upping the loss estimates again. So how does Sony plan to turn things around so quickly?
Sony has already announced the launch of a lower-priced 40GB PlayStation 3 that has taken backwards compatibility out of the feature list, a move that has allowed Sony to both drop the price and the cost of the unit. As Sony continues to refine the production costs of its hardware with lower-priced components the burden of the hardware being a loss-leader will lessen.
Sony also has recently seen the launch of two high-profile games in Eye of Judgment and Ratchet and Clank Future, titles that have been well received by critics and have the bonus of being published by Sony itself. If those games, along with the future Sony-published titles Gran Turismo 5 and Uncharted: Drake's Fortune, are hits, Sony could gain back some needed momentum. Sony will also enjoy the only version of Rock Band to ship with a wireless guitar, along with exclusives in Haze and Metal Gear Solid 4. Add in a strong business in full-sized downloadable titles as well, a key advantage Sony has over Microsoft when it comes to distribution, and the future looks bright.
Sony's more open online service also allows for Unreal Tournament 3 to support user-created modifications, which may cause gamers to make the PlayStation 3 the system of choice for Epic's new shooter. These games and features are all in the future though, so we're dealing with best-case scenarios at this point.
This uncertain future hasn't affected Sony's other businesses however, as the company is now estimating a 5 percent operating profit margin in their electronics division, up from the expected four percent. Sony continues to do brisk business in both high-definition televisions and digital cameras, and the profits from those products easily swallow what Sony hopes to be short-term gaming losses.
Investors don't seem worried about Sony's prospects, as last week's earnings caused stock to jump on the Tokyo Stock Exchange; Sony shares are now trading at ¥5,720, up from the sub-¥5,200 price before last Thursday.
viernes, octubre 26, 2007
Todo se mueve vertiginosamente!!
miércoles, octubre 17, 2007
El PS3 sustituye Súper Computadoras
En investigaciones previas, el Dr. Khanna llegó a pagar hasta $5,000 USD para que una súper computadora le diera el poder de procesamiento. Ahora, Sony le regaló las consolas. Y aunque no se las hubiera regalado, el costo hubiera sido inferior.
fuente: Wired
Street Fighter IV
Street Fighter IV Official Trailer 1http://www.gamespot.com/video/0/6181186/street-fighter-iv-official-trailer-1
Aún no hay más información. Los mantendré al tanto.
Cheers!!!
lunes, octubre 08, 2007
Mis primeras impresiones de XNA
Finalmente, pude hacerme tiempo para terminar de instalar el XNA. Setrata de un framework en .NET montado sobre Visual C#. Aún no he tenido tiempo de meterme al coding, pero se ve bastante decente.Necesito terminar de seguir revisando la documentación, pero con esto, podemos desarrollar juegos de low a medium level. Lo comento, porque con este esquema de ninguna manera estaremos haciendo un juego como el Bioshock o el Gears of War. Pero si algo decente. Creo que nos debemos centrar más en lo adictivo del juego que en las gráficas.
lunes, septiembre 10, 2007
Square Enix recomienda a Sony cambiar su marketing
Yoichi considera que esto confundió a los consumidores.
La liga de la nota completa aquí: http://today.reuters.com/news/articlenews.aspx?type=technologyNews&storyid=2007-09-07T130012Z_01_T370622_RTRUKOC_0_US-SONY-PS3-SQUARE-ENIX.xml&src=nl_ustechnology
El PS3 a prueba de todo!!
http://www.ps3vault.com/how-to-kill-a-ps3-console-1975
lunes, agosto 06, 2007
MGS al Xbox 360
Al final, el portal se disculpó por su error.
FUENTE: ATOMIX.
jueves, julio 12, 2007
Sony Presenta nuevo PSP Slim

miércoles, julio 11, 2007
Sony baja los precios del PS3, ¿Microsoft seguirá?
De acuerdo con varios informes, Sony ha decidido cortarle US$100 a su consola de 60 GB quedando el precio base en US$499 e introduciendo la consola de 80 GB al precio que anteriormente portaba la versión de 60 GB. El problema es que aparentemente la nueva consola da un paso atrás en lo que se trata de compatibilidad hacia atrás, gracias a que adoptaron la emulación por software en vez de la emulación por hardware como lo hicieron con los modelos europeos.
Microsoft, por su parte, declara que no tiene intenciones de bajar sus precios para mantener la competencia con Sony.
Disney publicará contenido en Xbox Live
De acuerdo a una conferencia de prensa llevada a cabo en la E3, Micorsoft Corp y Disney ABC televisión, anunciaron un acuerdo para llevar a la distribución de contenidos digital a los miembros de Xbox live. Actualmente Disney se encuentra distribuyendo contenidos por iTunes de Apple y naturalmente por el Apple TV.
A partir de hoy, los consumidores de todas las edades tendrán acceso al creciente catalogo de películas nuevas y clásicas de los estudios Disney, incluyendo títulos de Walt Disney Pictures, Touchstone Pictures, Hollowood Pictures y Miramax films. Todos los contenidos estarán disponibles en resoluciones de alta definición, ofreciendo más de 2500 horas de entretenimiento pajo demanda. Actualmente Xbox Live es el único sistema de distribución de contenidos digitales bajo demanda que distribuye en alta definición, sumando al día de hoy 10 millones de descargas contando solamente EEUU y Canada. El servicio aun no se encuentra activo en nuestro país, por lo que pido a los directivos de la compañía que no se olviden del resto del mundo, ya que este es el verdadero ganador de la batalla de formatos de alta definición.
lunes, julio 09, 2007
EA y su "simple" estrategia...

Esperemos que la estrategia funcione y genere más adeptos.
Imágen: Atomix.
Una de tres consolas de Xbox 360 tienen problemas

En los últimos meses se ha informado reiteradamente sobre un alto porcentaje de errores de fabricación en la consola Xbox de Microsoft. Según la publicación Dailytech.com, el caso más extremo consiste de un usuario que ha debido devolver en 12 oportunidades la consola. Microsoft, por su parte, indica que el porcentaje de errores se encuentra dentro de los márgenes normales.
Según un sondeo realizado por el sitio Dailytech.com, el porcentaje de errores pareciera ser mucho más alto que el 3% a 5% argumentado por Microsoft. Cabe recalcar que las estadísticas de sitio se basan en entrevistas anónimas con empleados de empresas distribuidoras de productos electrónicos.Por ejemplo, un empleado de la cadena EB Games habría señalado que el porcentaje real de errores de la última generación de Xbox se situaría entre el 30%-33%. El porcentaje habría resultado de un análisis de las garantías ofrecidas por EB Games a sus clientes. El gran número de consolas falladas llevó a la compañía a cambiar su oferta de “máquina nueva", por “máquina reparada". De igual modo, la compañía optó por doblar el precio de las garantías complementarias para el producto.Otras cadenas comerciales habrían informado además sobre numerosas incidencias de errores en la consola. Un empleado del departamento de atención al cliente de Best Buy estima que el porcentaje de errores se sitúa entre el 25% y 30% de las consolas vendidas.Anteriormente, Microsoft admitió que la primera partida de consolas Xbox, distribuidas inmediatamente después del lanzamiento del producto, presentaba un nivel inusual de fallas de fabricación. Según las fuentes de Dailytech, más de 50% de las máquinas vendidas fueron devueltas durante los primeros seis meses.Dailytech también se refiere a los márgenes de desperfectos en las consolas de la competencia. En tal sentido, informa que tanto Wii como PlayStation 3 presentan pocos problemas. Una de las fuentes indicó que el margen de fallas de fabricación en tales máquinas es del orden del 1%.Cabe destacar que la investigación de Dailytech es altamente extraoficial y las estadísticas presentadas no han sido confirmadas por Microsoft.
Fuente: Diatio TI.
¿Qué ocurre aquí?
domingo, junio 24, 2007
Nuevo firmware del PSP
Sony de America ha lanzado el mas reciente firmware de su PSP, la versión 3.5. Dicha actualización elimina la restricción que limitaba la velocidad de su procesador a los 266MHz
viernes, junio 22, 2007
Funcionamiento del control del Wii
380 juegos para PS3 antes del termino del año fiscal}
martes, junio 19, 2007
Blockbuster acaba de ponerle un clavo más al ataud de HD-DVD

Efectivamente Blockbuster Video eligió Blue Ray disc (BD) como su formato para renta de videos de alta definición.
Era de esperarse ya que Blue Ray tiene mas durabilidad con su extra protección contra rayones y que puede almacenar mucha mas información que su contraparte, casi el doble de hecho (30 GB vs 50 GB) y este formato lo soportan mas compañias cinematograficas como Sony, 20th Century Fox, Buena Vista, y Lionsgate.
Aparte de que cualquier PS3 es capaz de reproducir BDs mientras que si quieres reproducir HD DVD en un Xbox 360 necesitas echarle otros $200 USD para comprar el reproductor USB externo.
¿Quién decía que el PS3 era mas caro??? tiene mas hardware, mas funcionalidad sin gastar extra de lo que cuesta out-of-the-box. Mientras Xbox tiene costos ocultos, como ejemplo el HD DVD y las baterías de los controles (las cuales no son recargables, se venden por separado) eso sin contar que despues de unos días se queman pero es otra historia.
Fuente: News.com
miércoles, junio 13, 2007
Nuevo Trailer de Transformers
martes, junio 12, 2007
Nuevos Colaboradores
Orion es un gamer que dedica su vida a completar los sidequests de Oblivion y el día de hoy fue presentado en sociedad ante el Dark Brotherhood. Orion gusta de jugar Final Fantasy en todos sus sabores y es un asíduo lector de novelas de ciberpunk. Orion es pro Sony y adora el PS3 y el Blu-Ray.
Ronto es un geek de la tecnología, en su haber cuenta con un Blog llamado Tecnon Blog. Fan a hueso pelado de Star Wars y enemigo raudal de Sony y Apple. Gusta de todo lo que es diferente y va en contra de las masas. Ronto gusta del cine en toda su expresión.
A estos muchachos, mil gracias por contar con su valiosa colaboración.
viernes, junio 08, 2007
Nuevo contenido en la Playstation Store
*El trailer oficial de Heavenly Sword
*Stranglehold collectors edition trailer
*MLB 07 The show, Online suite tutorial
* El video de Bruce Springsteen live in dublin trailer
* Transformers Theatrical trailer 2
* Y proximamente tendrán el MAP PACK de Resistance Fall of Man
Fuente: Playstation Underground online magazine
Xbox incorporará control similar al de Wii

En el marco de una presentación conjunta con Steve Jobs, Bill Gates reveló que Xbox incorporará a futuro un sensor de movimientos.
Diario Ti: Durante una conversación pública sostenida con Steve Jobs en el marco de la feria All Things Digital, Bill Gates indicó que Microsoft trabaja en el desarrollo de un controlador sensible al movimiento, que será incorporado a futuras versiones de la consola Xbox.
Sin embargo, Gates no admite que el controlador será similar al de Wii. Anteriormente, Microsoft ha criticado la consola de Nintendo llegando incluso a la ridiculización.
"No, no tienen nada que ver. No puedes coger tu raqueta de tenis y jugar con ella. No puedes estar sentado con tus amigos y hacer cosas totalmente naturales", indicó Gates.
Tecnología intuitiva
Gates precisa que mientras Wii está basada en un esquema de posicionamiento 3D, Microsoft habla de un controlador con reconocimiento de video; es decir, una cámara que visualiza e interpreta imágenes para hacerse una idea de lo que está ocurriendo.
Si la visión esbozada por Gates se hace realidad, la solución interactiva del futuro consistirá de una cámra que verá al usuario portando una raqueta de tenis, y "entenderá" que este desea jugar.
Fuentes: diarioti.com y Games Industry
miércoles, junio 06, 2007
Anuncian escasez de Wii durante todo el año

Según analistas, las consolas Wii de Nintendo estarán agotadas hasta 2008.
En el marco de la presentación de "Nintendo Summit", analistas de Lazard Capital Market concluyen que la popular consola Wii estará agotada durante mucho tiempo más.
Lazard Capital Market ha analizado las cifras de venta de una serie de grandes compañías, entre ellas GameStop, a la luz de las declaraciones de Nintendo, en el sentido de la compañía pronto alcanzará su objetivo de producir 1,5 millones de unidades mensuales.
Aun así, los índices de demandas superarán a la producción, por lo que no veremos consolas Wii en los escaparates de las tiendas hasta 2008, pronostica el analista Colin Sebastian de Lazard Capital.
Fuente: Gamespot.
lunes, junio 04, 2007
Artículo de Los Angeles Times no le augura mucho al Wii
Fuente: Los Angeles Times
Metal Gear relanzado... ¡Orale!

Metal Gear Solid (PS1) por 1500 yens.
Metal Gear Solid 2: Sons of Liberty (PS2) por 1800 yens
Metal Gear Solid 3: Snake Eater (PS2) por 2800 yens
Metal Gear Solid Portable Ops (PSP) por 2800 yens
martes, mayo 29, 2007
PS3 ver 1.80
Salió una nueva versión el 24 de Mayo del 2007 del firmware de PS3. Esta versión agrega varios "features" muy interesantes, entre mis favoritos es el "upscaling" de juegos de PSX y PS2 a formato HDTV al igual que "upscaling" de los DVDs reproducidos en el PS3. Lo que hace este feature es reproducir estos juegos y películas en resolución 480p aparte de agregar una función que te permite suavizar (smoothing) la imagen y reducir el efecto pixeleado.
Entre otras cosas se agregó soporte para impresoras, si !!! ahora puedes imprimir tus fotos directamente del PS3 sin tener que pasarlas a la PC. También se mejoro la función "Remote Play" ahora con tu PSP puedes reproducir todos los videos y música que tengas en tu HDD de 60GB del PS3 através de INTERNET !!
En fin yo creo que esta actualización realmente valio la pena, creanme jugué FFVII en mi PS3 en widescreen y 480p y se ve genial !!
Fuente: Playstation.com
Heavenly Sword para PS3
Realmente creo que es un "Must have". Visiten el link a la pagina del juego en Gamespot para ver videos e imagenes mas recientes. Aquí les dejo algunas de la sexy heroina.
Fuente: Gamespot.com
lunes, mayo 28, 2007
El E3 se prepara después de sus cambios
Julio 10 (Martes)
8:30 - 9:30 p.m. - Microsoft
Julio 11 (Miércoles)
9:00 - 10:00 a.m. - Nintendo
11:30 a.m. - 12:30 p.m. - Sony
2:00 - 3:00 p.m. - Electronic Arts
3:15 - 4:15 p.m. - Activision
4:30 - 5:30 p.m. - Midway
5:45 - 6:45 p.m. - Konami
Julio 12 (Jueves)
8:00 - 9:00 a.m. - Take-Two
9:15 - 10:15 a.m. - THQ
10:30 - 11:30 a.m. - Ubisoft
1:00 - 2:00 p.m. - Namco Bandai
3:30 - 4:30 p.m. - Disney Interactive
¡Halo salve al Xbox!
viernes, mayo 25, 2007
FF XIII se retrasa más tiempo...
Fuente: The Magic Box.
Páginas actualizadas por plataforma
lunes, mayo 14, 2007
Más información sobre Last Remnant




domingo, mayo 13, 2007
Más Corazón en el Reino...
miércoles, mayo 09, 2007
El Precio del PS3 bajará hasta en 100 USD...
martes, mayo 08, 2007
Nuevo RPG de Square.
los derechos del nombre "Last Remnant" bueno, se confirma que se trata
de un juego de nueva generacion presumiblemente multiplataforma y RPG.
Utilizara el Unreal Engine 3. El director del juego sera Hiroshi Takai
y se espera para la primavera del 2008. La trama se desarrolla en un
mundo moderno de fantasia donde la gente usa estos Remnants como
fuente de energia para alimentar objetos como automoviles, armas e
incluso otras creaturas. El juego sera por turnos y tendra cuatro
razas a escoger: Los Mitra (humanos) los Yama (seres acuaticos), los
Qsiti (seres lagarto) y los Sovanni (seres como gatos, pero con cuatro
brazos)
Fuente: the magicbox
lunes, mayo 07, 2007
Los MMO no son tan masivos...
de marketing sobre el comportamiento y preferencias de los jugadores
en linea titulado: Online Gaming 2007, The Virtual Landscape.
Entre la informacion mas sobresaliente se encuentra:
1. El 62% de los jugadores juegan en linea.
2. Los generos mas jugados son: Cartas, Puzzles, Arcadias y juegos de
palabras. Esta comunidad equivale al 44% de toda la poblacion a nivel
multiplataforma.
3. Por increible que parezca, solo el 19% de todo el total juega MMO
(Massive Multiplayer Online games) lo que en teoria representaba el
fuerte del total.
4. El 42% de la comunidad son mujeres.
5. La consola dominante en linea es el Xbox con el 54%
6. Finalmente, el numero de horas mas en linea lo ocupa el Xbox 360
con 7.1 horas a la semana.
Estaremos al pendiente de los resultados.
Fuente: Gamepro.
viernes, mayo 04, 2007
lunes, abril 30, 2007
Impresionantes números de Nintendo
Fuente: The Magic Box
Nintendo se pone "Monolítico"

Ken Kutagari... Toda una generación!!
TOKYO, JAPAN, April 26, 2007 – Sony Computer Entertainment Inc. (SCEI) and
Sony Corporation (Sony) have jointly announced today that Ken Kutaragi,
Representative Director, Chairman and Group CEO, Sony Computer Entertainment Inc.,
will retire from his executive position at SCEI effective June 19, 2007, when SCEI’s
annual shareholders’ meeting will take place. Mr. Kutaragi will pass on the torch to
the next generation, stepping back from his executive management responsibility of the
company to serve as Honorary Chairman of SCEI.
With his deep and instinctive insight into future technology, Mr. Kutaragi will also
continue to support Sir Howard Stringer, Chairman and CEO, Sony Corporation, as
senior technology advisor.
Concurrently, Kazuo Hirai, currently President and Group COO, SCEI, will be
promoted to President and Group CEO, continuing his responsibility as the leader of the
PlayStation® business worldwide.
Mr. Kutaragi, well known as the “Father of PlayStation”, invented and launched the
original PlayStation in 1994 and its successor, PlayStation 2, in 2000. Since the
introduction of PlayStation and subsequently PlayStation 2, these platforms opened up a
vast market of computer entertainment. The two platforms combined now have an
installed base of more than 200 million units in homes around the world, with more than
2 billion units of PlayStation and PlayStation 2 software titles shipped worldwide. The
third generation of the company’s home computer entertainment system,
PLAYSTATION®3, launched in November 2006 in Japan and North America and in
March 2007 in Europe, will continue to revolutionize the computer entertainment
experience with its immense computational power connected to the network.
After completing the launch of PLAYSTATION 3 worldwide, Mr. Kutaragi has decided
to pursue his dreams beyond PlayStation and to accelerate his network vision.
“I am happy to graduate from Sony Computer Entertainment Inc. after introducing four
platforms to the PlayStation family,” said Ken Kutaragi, Chairman and Group CEO,
Sony Computer Entertainment Inc. “It has been an exciting experience to change the
world of computer entertainment by marrying cutting edge technologies with creative
minds from all over the world. I’m looking forward to building on this vision in my
next endeavors.”
“Ken Kutaragi is a rare combination of a powerful visionary and entrepreneur in one
figure,” said Howard Stringer, Chairman and CEO, Sony Corporation. “Not only has
he created a multi-billion dollar business for the Sony Group, he has brought the
industry into a new dimension. Sony has benefited tremendously from his vision, his
2/2
creative genius, and from the very strong team he assembled and nurtured. As Ken
moves forward to pursue new opportunities, we will encourage and support him. My
support also goes to Kazuo Hirai, who is a terrific executive with a proven track record
with PlayStation business in the US. I am confident that he will inspire and lead SCEI
to new heights.”
BurnOut en el Paraiso.
Fuente: The Magic Box.
sábado, abril 21, 2007
Final Fantasy XI podria tener una nueva expansion
Fuente: http://www.vandal.net/noticia/25737/final-fantasy-xi-podria-tener-una-nueva-expansion/
Premios de la revista Famitsu
* Rookie Award - Blue Dragon
* Best Hit Award - Pokemon Diamond and Pearl
* Innovation Award - Wii Sports
* Rearrange Award - New Super Mario Brothers
* High Performance Award - The Legend of Zelda: Twilight Princess
* Dramatic Award - Ryu Ga Gotoku 2 (Yakuza 2)
* Game Design Award - Okami
* Multiplayer Action Award - Monster Hunter Portable 2
* Impact Award - Dead Rising
* Portable Award - Metal Gear Solid: Portable Ops
* RPG Award - Shin Megami Tensei: Persona 3
* Most Valuable Person - Hironobu Sakaguchi
* Game character of the Year - Mario
* Game company of the year - Nintendo
* Grand Prize: Game of the Year Award - Final Fantasy XII, Pokemon: Diamond and Pearl
La serie de Persona es sumamente exitosa en Japón y aunque en Amércia no han llegado todos los titulos tiene a sus admiradores de este lado del continente.
Jericho sigue.
El juego maneja un nuevo sistema de luz y texturas que realza el realismo de la carne y la sangre, así como el manejo de la luz.
Recordemos que el primer juego de Clive Barker Undying no fue promovido como se debía. Su segunda incursión, Demonik, fue cancelada. Jericho es la tercera y la vencida.
Les dejo el link de la entrevista, así como algunas imágenes aquí.
Fuente Gamespot.
Mortal Kombat más Mortal que Kombat

Videojuegos increibles, pero tontos...

1.3 millones de usuarios en el Playstation Network

viernes, abril 20, 2007
Pacman is back!!

Resumen de ventas en Marzo en EU
El Wii se mantiene en el liderazgo con un total de 259,000 unidades vendidas durante Marzo. En segundo lugar, el Xbox 360 con 199,000 unidades. En tercer lugar, el PS3 con 130,000 unidades.
En la categoría general (consolas de nueva y vieja generación) El líder indiscutible es el PS2 con un total de 280,000 unidades.
En la categoría de portátiles, tenemos al Nintendo DS con un total de 508,000 unidades en Marzo, adelante del PSP con 180,000
En resumen las ventas del mes de marzo sufrieron un incremento del 15% (574 millones de dólares)
El juego más vendido durante Marzo fue el God of War II con un total de ventas de 833,000 unidades, después de Ghost Recon II, y Guitar Hero II.
Fuente: Reuters.
jueves, abril 19, 2007
Sony llega a las 800,000 unidades en Europa
Fuente: The Magic Box.
lunes, abril 02, 2007
Nuevo juego de Square y Disney
Fuente: The Magic Box.
viernes, marzo 30, 2007
¡Visita los foros de Game Nuker!
Ya están listos los foros de Game Nuker. Espero sean de su agrado.
martes, marzo 27, 2007
Los 10 videojuegos más importantes creados por la humanidad
Spacewar! (1962)
Star Raiders (1979)
Zork (1980)
Tetris (1985)
SimCity (1989)
Super Mario Bros. 3 (1990)
Civilization I / II (1991)
Doom (1993)
Warcraft (Series) (1994)
Sensible World of Soccer (1994)
Yo hubiera agregado algunos otros... Pero la lista está interesante.
Fuente: Atomix
Nuevo título de Dragon Ball

Gamestop reporte de ventas del año fiscal 2006
Les dejo la liga con la nota completa por si quieren ver más números. La fuente de Gamepro.
viernes, marzo 23, 2007
GRAW 2 decomisado en Ciudad Juárez

¿Xbox 360 Soportará Blu-Ray?
Esto es claro, nadie está casado con nadie.
Fuente: Atomix.
Square Enix registra nuevo FF XIII
lunes, marzo 19, 2007
¡Nuevos Links!
Pensando en tener mejor contenido he agregado un feed nuevo acerca de todo lo que leo de tecnología y juegos. Así mismo, incluí nuevas ligas por consola. Procuraré tenerlo actualizado.
Espero lo disfruten.
Microsoft se prepara
Fuente: The Magic Box.
miércoles, marzo 14, 2007
Más juegos a la consola virtual del Wii
Excite Bike (FC/NES, Nintendo) - 500 Wii points
Ganbare Goemon: Yukihime Kyuushutsu Emaki (SFC/SNES, Konami) - 800 Wii points
Sonic Spinball (MD,GEN, Sega) - 600 Wii points
Fire Pro Wrestling Combination Tag (PCE, Spike) - 600 Wii points
Duke Nukem meets Freud
No olvidemos que los juegos de video tienen muchas otras utilidades tanto de entrenamiento como terapeúticas.
lunes, marzo 05, 2007
Review de Juegos Bíblicos para el NES.
Por increíble que parezca... Hubo un juego sobre la Biblia para el NES. Y no sólo eso, alguien se atrevió a hacerle un review en nuestros tiempos. Chequen el siguiente video de YouTube.
Nuevos Features
Acabo de hacer algunas mejoras al sitio. Ya estoy incluyendo Videos, y un Feed de noticias de la página Gamespot que considero es de las mejores. Espero sean de su agrado!!
domingo, marzo 04, 2007
jueves, marzo 01, 2007
El PSP con nuevas funcionalidades

miércoles, febrero 28, 2007
viernes, febrero 23, 2007
Saludos desde la segunda vida

viernes, febrero 16, 2007
Imágenes de Halo 3
Final Fantasy al PSP

lunes, febrero 12, 2007
Otro proyecto mexicano
Estamos iniciando un nuevo proyecto para el diseño de juegos de video. El grupo de Google se conoce como Tajin y está basado en una antigua leyenda Maya. Les mantendré al tanto de este proyecto en el que estoy también colaborando. Aún está en pañales, pero poco a poco vamos.
Saludos.
Nuevo proyecto mexicano
Ya hacía bastante tiempo que no publicaba. Podría culpar a mucha gente, pero en realidad el único culpable soy yo por dejar que otras cosas se antepongan a lo que más me gusta que es escribir. En fin. El día de hoy les traigo algo que con mucho beneplácito presento. Un grupo de amigos se reunió para darle vida a un proyecto. Un videojuego mexicano llamado Zeltendor. Les mando la liga para que le echen un ojo. Y prometo actualizar más la info.
http://www.zeltendor.com
Saludos.











